Ets2 vr supersampling. r I've been trying to run ets2 in vr with my quest 2, but it's very laggy when I go above 100% scaling with medium settings. ; 2) Close any running instance of Oculus Home and / or Rift games you may be No way to run the game in VR mode works. Oculus VR players, how are you playing ATS/ETS2? Mods / Addons Open discussion: with the release of TAA by SnowyMoon, I've been trying our as many combos for VR to try and smooth out the game while trying to get the image as clear as possible. Joined: However I can't tell whether it's better to use Oculus Debug Tool supersampling known as Pixel Over-ride or the in-game supersampling, How to Run the Oculus Debug Tool to Improve Image Quality. Got a Samsung Odyssey +. Fumbled my way through setup, found ways to get at my desktop I've been playing ETS2 for years and got a Quest 2 last month. How to Run the Oculus Debug Tool to Improve Image Quality. Red_Go Sep 2 Disable vsync (this is for the flat screen, not VR) Set Supersampling to 1. Hi. On the other hand, there are jerks with the 2018 stockcar (not X) because I identified that there is an optimization problem somewhere (don't know what) (the car is absolutely incredible otherwise). After month of trying to optimize VR performance in ATS / ETS2 i found a solution and now i have only few single judder in TOWNS OculusTrayTool 0. cfg`s: Variable Rate Supersampling (VRSS) is a new technique to improve image quality in VR games. 0, which gave me an almost constant 90 fps, except for a few dips here and there. With IL2 and DCS I get I am a longtime ETS2 fan (800 hrs and counting) and wanting to make the jump to VR. I would say you only want in-game scaling set to 100% and if you want to upscale then use super sampling either by changing the manual stereo buffer scale in the game's config or by using your Oculus SS settings (I have a Vive so I use SteamVR for setting my SS). One of my channel subscribers commented on how smooth No way to run the game in VR mode works. 000; TIPS: Make sure you have the latest graphics drivers installed. Changing the resolution to the headset specs will help a bit, setting supersampling in the cfg files also helps a bit, but ultimately it's not got the kind of optimisation that AAA titles have, so it always looks a bit hazy / blurry - mainly because I believe all of the VR pathway is maintained by one SCS employee. Welcome to VR trucking! Reply reply Has anyone figured out a way to do this, or is the oculus-beta ETS2 hardwired to be VR and will not run properly in flatscreen? After month of trying to optimize VR performance in ATS / ETS2 i found a solution and now i have only few single judder in TOWNS OculusTrayTool 0. I reversed back to 1. Edit: It appears that to get Steam VR supersampling to take affect in Skyrim VR you have to restart the game. com/tappi287/openvr_ Commented the exact same thing. Using Quest 2 also, and here —oculus works fine in launch settings. I am using the same settings as before but its always reprojecting where before it didn't. They say Oculus Tray Tool (3rd party freeware) is best to set it in, but I’m not sure yet if it works with airlink or just usb link. fpsVR was showing GPU utilization was under 40%, yet frametimes were over 20 (no reprojection). It is like having super-sampling turned way up, but without the performance penalty. Maybe ETS2 does not like Windows Mixed Reality? Cheers So ever since the 1. With that said. Clearest VR image: Supersampling + Anti-aliasing AIO (RTX or GTX16xx) Discussion I posted on this a while back but wanted to revise now that VRperfkit has been updated - and since parallax isn’t compatible with TAA. As much as I loved trying it all out, I'm sticking with the flat version until Playing ETS2 in VR is not as simple as just putting your VR headset on while playing, as there are a few things you must do to get the VR mode working. 5X. Last edited by Just a reminder in case some people didn't know about this, there is a file you can tweak in order to gain a significantly sharper and clearer VR image. And if you experience banding just set the reprojection to always on. In-game resolution scale should be 100% IMO use EITHER stereo_buffer_scale OR SteamVR supersampling. But FSR (for me at least) has worked best. I run ETS2 in VR Reverb G2 on a I7 7700K 5Ghz and RTX 3080 in full resolution 3160 high settings. What is the best way to increase supersampling? 1) Does the setting in Graphics section in Options called This is a guide after many hours of experimenting to get the best possible image, FPS and driving pleasure in ETS2. Default is 1. exe and BOTH ETS2. I use a Pimax Crystal in combination with OpenVr-FSR. Got the Reverb G2. 49 i have no chance to run the same settings, and editing the supersampling makes it worse. I am constantly having studder/rubber-banding while playing both ATS and ETS2 while in VR. 5x You should end up where everything looks clear and sharp. I tried with the Oculus app and Oculus Link, I tried with Virtual Desktop, I tried with Steam Link. 0 / Dash in use. It has a few other upscailing options as well. Lowering everything to medium still does nothing for performance. 20 and that works well on High graphic settings. I never managed to run this ETS2 and ATS game in VR :/ For a game that allows for a significant amount of supersampling, in terms of visual quality, what is more beneficial: increasing the Pixel Per Display Override in Debug Tools or applying Supersampling at the Steam level? In Oculus Tray Tool, there isn't a Pixel Per Display Override value , but there is a Default Supersampling option. Step 1: Setup Link Cable - Set Device Setting ( Graphics Preferences ) to below. Do you perhaps have some youtube tutorials on how to deal with steam VR supersampling? As I recall, some time ago I was not able to find or apply per app adjustments for The game is currently not marked as VR capable on Steam so the Steam client will show warning when launching the game. If you want Supersampling for VR you should set it in SteamVR dashboard, or edit game config file I run ETS2 in VR Reverb G2 on a I7 7700K 5Ghz and RTX 3080 in full resolution 3160 high settings. When I use 100% scaling it looks trash, that's why I'd like to up the settings without lag. ATS / ETS2 Open the Steam VR dashboard in VR, click on 'Advanced Settings' On the Steam VR tab use the 'Application Supersampling' slider to affect the super sampling of every game/app running through Steam VR. The easiest way to set this is with Oculus Tray Tool. Go to Documents->Automobilista2-> graphicsconfigoculusdx11 file Quest 2 - VR Settings - AMS2 Please find simple guide setting for AMS2 VR. Started playing ETS2 and the first thing I notice is the jagged edges everywhere in Sounds like you need to increase the "supersampling. Please note that as SCS continues to update the game and scenery, it does appear that a lot of these "Updates" seem to cause lower and lower performance in VR. 80Hz ( 4224X2128) View attachment 512391 Step 2 : Locate the following file : \Documents\Automobilista 2 Using Note or Notepad++ Line 62 and 63 . But the most important thing is locking down the fps to avoid that rubberband effect. Installed the layers of other software (WMR, SteamVR for WMR, ReVive). Dean Guile New Member. With this kind of supersampling, t Use supersampling with caution as too high settings can cause major fps lag. i5 8600k, You also have to run the beta VR branch in Steam, use a launch parameter and fiddle with the config file. This I recently switched my ETS2 & ATS to VR, and was shocked to find I can only get 40-50fps in my 90hz headset with a 4090. Indeed absolutely all the details count. Really. I recently upgraded to Windows 11 cleanly from ISO and having tested a variety of games in VR and out I seem to have reprojection and performance problems just in Euro Truck Simulator 2. 5 gHz, GTX 1080 OC'd (pretty much a stock I've seen people claiming good performance in VR. This is using the OculusSDK version. yml" into the ETS2/ATS directory, where the . There will always be some aliasing but those clear up at short distances, like inside a station. Some things I noticed: 1) Changing the in-game scaling from 100% to 400% did not improve the resolution in To start with, my system specs Intel core i7 6700k at 4. If you want Supersampling for VR you should set it in SteamVR dashboard, or edit game config file In this document, I have detailed the following technologies that I believe can revolutionize the Euro Truck Simulator 2 VR experience: 1. I never managed to run this ETS2 and ATS game in VR :/ After month of trying to optimize VR performance in ATS / ETS2 i found a solution and now i have only few single judder in TOWNS / outside towns NO OculusTrayTool 0. I never managed to run this ETS2 and ATS game in VR :/ I just got myself my first VR headset. But on 1. ATS / ETS2 Guide how to run ETS2/ATS in VR and tune game for better experience. Thankfully, the steps are really simple, and this article will give you the step-by-step instructions I just started using VR in ETS2 few days ago. A bit of a departure from the norm today. No way to run the game in VR mode works. Its awesome! Very easy to adjust SS within the app. If you're using a VR headset, please have a look at this post: Antialiasing - Transparency Supersampling ----- '4x Sparse Grid Supersampling' //See one up! [See Note 1] Graphics settings, both in ATS and ETS2. More posts you may like r/oculus. I avoid using in game Super Sampling, Pixel Density or anything else that suggests rendering at Turn on supersampling, at least 1. I keep having issues where it is stuttering all over the place, especially when approaching and driving in a town area. ; 2) Close any running instance of Oculus Home and / or Rift games you may be Help setting up VR in ATS and/or ETS2 . The game wont show up in VR only just on my normal screen. As the game is not optimised for VR, nor written for VR this is an unfortunate side effect of progress. I've had two separate people try the headset on while adjusting the supersampling settings and there was an agreed lack of change. It uses NVIDIA Variable Rate Shading (VRS), a key feature in NVIDIA’s Turing Never tried ETS2 so not sure if this advice helps (copied from another post). It was immersive, but the graphics in VR were a little too blurry and choppy for me to prefer it over my 1440p monitor. Also using Oculus Tray Tool, forcing 45hz ASW thingy. After what seems a long time not uploading anything, I'm back. Also check the SCS Forums, as I You can play Euro Truck Simulator 2 in VR by opting into the VR beta within Steam and adding -oculus or -openvr to the launch options. I’m still trying to figure out supersampling. Thanks to the 4090, we can play ETS2 in a ridiculous high resolution in VR (4800x4800 per eye) at stable 45 FPS everywhere. ETS2 VR works well on the majority of PC-VR After month of trying to optimize VR performance in ATS / ETS2 i found a solution and now i have only few single judder in TOWNS / outside towns NO judder! Configuration files config. The first I've tried was to lower all quality settings with supersampling to 1. To start with, my system specs Intel core i7 6700k at 4. 2ghz MSI GTX1080 gaming X 8gb GDDR5 16gb DDR4 3000MHz Oculus rift CV1 with 2 sensors. I never managed to run this ETS2 and ATS game in VR :/ No way to run the game in VR mode works. If you multiply this by your SteamVR supersampling setting AND the in-game resolution scale you might have problems. Note that every time you update your graphics drivers, you need to re-apply NPI settings. I actually lol'd reading 200% supersampling on a GTX 970. I've put the specs of both systems below. Using Oculus Link (not the official cable) with SteamVR. All you really need to do is download the latest release, extract "dxgi. I don't know why ETS2 and ATS have that rubberband effect if ASW is turned on and off automatically, I haven't seen that behaviour in any other games. I have a new 3090 - 11900K machine and am using a Rift S for VR. Pressing F11 does not help. The game only launches its startup menu in VR mode and then the game disappears. This is tied to the slider on the 'Video' tab in Steam VR settings (though the Steam VR slider won't move, it is working) ¿Qué es el Supersampling? Aquí tenéis un tutorial de SUPERSAMPLING para SteamVR y compatible con todos los visores de REALIDAD VIRTUAL. This is tied to the slider on the 'Video' tab in Steam VR settings (though the Steam VR slider won't move, it is working) ATS/ETS2 question about VR . 0x Shadows, blur, occlusion, bloom, FX are either low or disabled HMD = 1. I've tried everything dozens of times. Do not be afraid of the "25% scale" in the games graphics So, you can turn off supersampling in VR API, set game scale to 100% and use only one parameter, r_manual_stereo_buffer_scale. My rig: i7 4790k @ 4. PS: Sorry for bad English :) < > Showing 1-10 of 10 comments . 49 release i have been trying to figure out how to get smooth image on my Quest 3. ↳ ETS2 - dashboards at night; Blender Tools; ↳ General discussion; ↳ Frequently Asked Question VR Performance Toolkit (VRPerfKit for short) adds AMD's FidelityFX Super Resolution into VR games. But i have to set reprojection in Steam VR to always on then it runs perfectly smooth But with that GPU, if you cap the ASW to 45, you can crank up super sampling and try MSAA as you can crank the graphics more if not trying to hold 90fps. Supersampling is hands Hello, I'm having some kind of problem that i can't seem to find a solution for. The pixel density is not constant because of the lens. From there I cranked In-game Scaling option doesn't affect VR version at all. Contain solutions for common problems. The 992 lacks optimization and could cause very slight jerks, but nothing serious. Single Pass: This rendering I can freely say that ETS2 has one of the best VR implementations in any driving sim, period. Peripherals Hey everyone, my awesome wife got me an oculus rift a for Christmas and I’m trying to set it up for playing either sim and I’ve noticed that the gauges and dashes are hard to read and kind of blurry. Scaling is at 100%, no supersampling, pretty much nothing is set to overtax the GPU. I use Ultra plus these specifically: Thank you! I will try to do this tomorrow and see if performance is better. 1) Download the latest Oculus SDK from here and install. VR Supersampling (Rift S + RTX3080) Discussion in 'Automobilista 2 - Help & Support' started by Dean Guile, Mar 6, 2021. I have tried it on 2 different systems with the same result. Open the Steam VR dashboard in VR, click on 'Advanced Settings' On the Steam VR tab use the 'Application Supersampling' slider to affect the super sampling of every game/app running through Steam VR. exe: SuperSampling = 0 ASW Mode = 45fps CPU Priority = High Oculus: BETA-Version > Public Test Channel activated > Core 2. Use supersampling with caution as too high settings can cause major fps lag. I never managed to run this ETS2 and ATS game in VR :/ Well really, you want to be aiming for 90fps in VR (or 45fps with interleaved reprojection turned on). not Steam VR. An overview of the settings I use to drive in Virtual Reality. The last couple of days I have been trying to run ETS2 in VR. 1 Profiles for ATS. Haciendo esto, mejora With VR this isn't the case In VR if you had that same 2000x2000 screen you might get 52,900 (230x230) pixels per square inch in the center of your vision but only 10,000 (100x1000) pixels per square in at the edges of your vision. " It's adjusted in different places depending on your software, Forum Rules and Announcements; American Truck Simulator; ↳ Announcements; ↳ General discussion about the game; ↳ Frequently Asked Question ETS2 VR Is not working since a few days a have a Oclulus Quest 2 to play with and even with tutorials i cant get it working. I bought a oculus rift the other day because I had been eyeing it ever since the price drop about a year ago For both of them i have to have the oculus home running in the background with no steam VR running at all. 81. I don't know why ETS2 is uniquely performing a lot worse but alas the game isn't IMO Antialiasing Transparency Supersampling: 4x Sparse Grid Supersampling; Texture filtering - LOD Bias: -1. For Oculus Users. I spent some time today trying ETS2 in VR and managed to complete a delivery. I am not sure how to fix it, if it is even possible to fix it. So, I tried VR for ets2 but when I move my head everything blurs a little bit and seem like it creates a 2nd image, I have stable fps while in game with VR on, but this happens I've tried disabling asynchronous reprojection, locking it on 45fps with ctrl+numpad but nothing works. . In the beginning i was struggling with settings in Ets2 too but there are very good guides on youtube how to set up Ets2 and Ats in VR. 48 and changed the supersampling to 1. 0, you can increase it step by The buffer size should just be controlling the in-game supersampling method, which in ETS (if you have Steam SS set to 100%) is actually 4x the pixels (in Steam 200% is 2x the resolution but In-game Scaling option doesn't affect VR version at all. I highly would suggest fpsVR app. VR supersampling Hello guys, Then "in game" options menus under vr there is a SS slider, it should by defualt be set to 1. Make sure also to optimize and de-bloat your Windows in the best way possible. Reply reply More replies More replies More replies. 0 / Dash in use If you have a good rig supersampling to 200 or 300% may help with clarity. you might want to use supersampling to improve the quality of the image. Only launch game for Oculus. exe file is. Also when packed with mods, and also using Buttkicker to feel every bump on the Then add as much supersampling that your graphic card can manage. Link:https://github. Top 1% Rank by size . dll" and "vrperfkit.